The last file to overwrite always "wins", as there can only be one. Make sure you have the appropriate SoL patch files for your other mods, and that the patches overwrite after ALL the original mods have been installed first. They are just like "compatibility patches" in that regard. So they should be: other Character related mods. Body
Adult content. This mod contains adult content. You can turn adult content on in your preference, if you wish. Female body replacer featuring no neckseams and much improved arms and upperbody. Complete set of armor and clothing with support for all DLCs, and Impact.
The Geck is actually useless for creating models. It's for Editing the game world, not creating Assets. Blender is the go to freeware solution, but you have to use a specific version (not the latest). Get GECK, it's a modding tool for Fallout 3 and Fallout: New Vegas. Thank you for advice, I already have but you seem to have to create the body This mod affects no meshes and there is no plugin. These are simple texture replacers. There are enough male body mods out there that as soon as we try to edit more than just a couple textures, you start needing 100 compatibility patches. Well, we won't be bothering with that. The male hands go from 512 third-person and 1024 in first-person to
This mod is not opted-in to receive Donation Points. This a requested port of my tattered business suits from Fallout 3. Requires: Type 3 compatible female body repacer. Location: In an abandoned suitcase on the porch of the first house on the right as you enter Nipton. Suitcase contains dark and light suits, with and without shirts, and sleep
Edit> Also, any advice about the T6M Equipment Replacer would be nice. I cant quite figure it out, but those raider armors look good. Can I just use them on a Type 3 body? Edit 2> More than one year later, and that install/overwrite order is wrong. eg. MD update goes in before MD'd. -thx.
All Activity; Home ; Supported Games ; Fallout New Vegas ; Fallout: New Vegas Mods ; zzjay's body and face textures workshop - Type 3 - 4 and 6 the type 3 texture mapping is (almost entirely) the same as vanilla (they are slightly wider around the sides of the torso, but not in a way that negatively effects them used on vanilla meshes) replacers work no matter if they are F3 or NV. (when it comes to female models, 3:Vegas doesn't have the bodytexture ghettos of Oblivion that CBBE I have yet to find a larger-cup body mesh for FNV/FO3 that satisfies me. My *ideal* mesh for Fallout would be type 3 body with CBBE cup size -- the type 3 base would ensure that most armor (other than chest armor meshes) would fit, and I could slowly re-shape those to fit cbbe in time, on my own. Please keep exploring this! Thanks! -- Anna T7JR.
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  • fallout new vegas type 3 body mod