Both are extremely good for solos, rev has insane evasive capabilities and some good protective skills, while mesmer has clones/phantasms, blinks, invulns, short stealths. I guess it boild down to personal preference. Even if I'm currently learning mesmer because i find it interesting mechanic-wise, i prefer revenant.

The right mouse button will always align your character to the camera when moving (mouse-steer). That's something you can't change. The left button, on the other hand, lets you pan the camera without changing the direction your character is moving. In either case, the camera may end up facing a different direction from your character, whether Personally I'm not a big fan of any iteration of housing systems in MMOs. However I'd be quite happy if GW2's guild halls would be much easier to unlock for solo players and maybe add more variety of decorations. Having an additional or even separate player housing system would probably be end up as very niche. 1. 1.
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is a private region for your that you can build up and decorate over time. The proprietors in your guild hall are the primary source of upgrades for you to improve your guild. Guild halls to play, battle, socialize, and progress together. Once owned, they can be quickly accessed from anywhere in the game via the. .
ESO's PvP can't even hold more than 600 players per server. When all three alliances meet at one fort the game systematically cannot run it without consistent crashes. PvP is the most casual experience of any game, hence why PvP oriented games are the most popular games of all time currently (CoD and Fortnite to name a few). Lets say ESO has
The problem with this kind of vague wishlisting is how it tends to go around in the same circles for the same reasons every single thread. Rather then trying to replicate something seen in another game, that may or may not had put enough effort into the design, people start pitching original ideas for how it can be used, beyond the already typical applications other games have done.
Suddenly guild wars 2 comes around, removes the narrative wrapping from the quests On the narrative side, GW2 does nothing more and nothing less than your average MMO when it comes to world quests. Same way a WoW vendor tells you how and why to collect 10 bear asses, you have a dialogue with the NPC in GW2.
However, as I am more of a solo player, I will never be able to use this feature. Even if I would join a Guild, I believe only the Guild Leader would have fun with the decorations system. This is why I would love to see a Player Housing for solo players with the same decorations system. I think it would actually be amazing.
Buy two slaves from Savile Imyan inside Tel Arhun for 1,000 Gold each. Speak to Galyn Arvel in Ald Velothi and ask him to send you two escaped slaves. You'll need to have freed 21 slaves for this option. Ask Heviane Desele about her retired dancers at her house in Suran. You need to have 70 Disposition for this option. NNXg65.
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  • does guild wars 2 have player housing